getBall(int index) | WorldModel | |
getBallCount() | WorldModel | |
getFixedObject(int index) | WorldModel | |
getMe() | WorldModel | |
getPlayer(int index) | WorldModel | |
getPlayerCount() | WorldModel | |
getPlayMode() | WorldModel | |
getPlayTime() | WorldModel | |
reverseTransform(EffectorSet *effectorSet) | WorldModel | |
transform(PerceptorSet *perceptorSet) | WorldModel | |
WorldModel(char *team, int id, float playGroundLength, float playGroundWidth, float goalWidth, float goalHeight) | WorldModel | |
~WorldModel() | WorldModel | [virtual] |